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- import Bladex
- import NetSounds
- import netgame
-
- # char.LaunchAnimation("Bar_g_axe_32kata_b2")
-
- # ***********************************
- # * Asignacion de sonidos *
- # ***********************************
-
-
- def AsignarSonidosBarbaro(Personaje):
- from AniSoundBarX import *
-
- per=Bladex.GetEntity(Personaje)
-
- # Sonidos de eventos
- if netgame.GetNetState() !=2:
- per.AddEventSound('shield_block', GolpeArmaEscudoBarb)
- per.AddEventSound('weapon_block', GolpeArmaArmaBarb)
- per.AddEventSound('impale', TajoEmpalanteBarb)
- per.AddEventSound('slash', TajoCortanteBarb)
- per.AddEventSound('mutilate', TajoMutilacionBarb)
- per.AddEventSound('crush', GolpeContundenteBarb)
-
-
- # Sonidos de animaciones
-
-
- #NetSounds.AddAnimSound(per,'Bar_chg_l', CambiarEscudo, 0.3652)
- #NetSounds.AddAnimSound(per,'Bar_chg_l', Roce2, 0.4000)
- #NetSounds.AddAnimSound(per,'Bar_chg_r', Enfundar, 0.4118)
- #NetSounds.AddAnimSound(per,'Bar_chg_r', Roce1, 0.4400)
- #NetSounds.AddAnimSound(per,'Bar_chg_r_l', Enfundar, 0.3500)
- #NetSounds.AddAnimSound(per,'Bar_chg_r_l', Roce2, 0.3900)
-
-
- NetSounds.AddAnimSound(per,"Bar_key",RuidoLlaveCerradura, 0.4100)
- NetSounds.AddAnimSound(per,"Bar_key",Ruidook, 0.1700)
- NetSounds.AddAnimSound(per,"Bar_lvr_u",SonidoPalanca, 0.3889)
- NetSounds.AddAnimSound(per,"Bar_lvr_d",SonidoPalanca, 0.3548)
- NetSounds.AddAnimSound(per,"Bar_pour",SonidoVaciarBotella, 0.1234)
-
- NetSounds.AddAnimSound(per,"FallHigh_Bar",Saltovacio, 0.1041)
-
- #NetSounds.AddAnimSound(per,"Bar_g_06lowkata_new",Roce8, 0.5000)
-
- NetSounds.AddAnimSound(per,"Bar_rlx_vt",CansancioBarb, 0.0500)
-
- NetSounds.AddAnimSound(per,'Bar_g_bad_axe', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_axe', SesgadoLentoBarb, 0.4230)
-
- NetSounds.AddAnimSound(per,'Bar_g_bad_spear', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_spear', SesgadoLentoBarb, 0.4230)
-
- ###########################################################################################
- ###########################################################################################
- ###########################################################################################
- ###########################################################################################
-
-
-
- NetSounds.AddAnimSound(per,'Bar_clmb_low_1h', EsfuerzoSubir2, 0.5450)
- NetSounds.AddAnimSound(per,'Bar_clmb_low_1h', Roce1, 0.8680)
- NetSounds.AddAnimSound(per,'Bar_clmb_medlow_1h', EsfuerzoSubir, 0.4330)
- NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', EsfuerzoSubir, 0.2080)
- NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', EsfuerzoSubir2, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_clmb_medium_1h', Roce2, 0.6560)
- NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', EsfuerzoSubir, 0.1552)
- NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', EsfuerzoSubir2, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', Roce1, 0.8600)
- NetSounds.AddAnimSound(per,'Bar_clmb_high_1h', Roce2, 0.2740)
- NetSounds.AddAnimSound(per,'Bar_jmp_no', EsfuerzoSubir, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_jmp_no', Roce1, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_jmp_no', Roce1, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_jmp_1h', EsfuerzoSubir, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_jmp_1h', Roce1, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_jmp_1h', Roce2, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_jmph0_no', EsfuerzoSubir2, 0.1000)
-
-
- NetSounds.AddAnimSound(per,'Bar_1tw_h_f',Roce1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_1tw_h_f',EsfuerzoBarbMediano, 0.3000)
-
- NetSounds.AddAnimSound(per,'Bar_1tw_l_f',Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_1tw_l_f',EsfuerzoBarbMediano, 0.3000)
-
- NetSounds.AddAnimSound(per,'Bar_jog_turn',Roce1, 0.4500)
- NetSounds.AddAnimSound(per,'Bar_jog_turn',EsfuerzoSubir, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_wlk_turn',Roce2, 0.4500)
- NetSounds.AddAnimSound(per,'Bar_wlk_turn',EsfuerzoSubir2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_snk_turn',Roce1, 0.4500)
- NetSounds.AddAnimSound(per,'Bar_rlx_turn',Roce2, 0.4500)
-
-
- NetSounds.AddAnimSound(per,"Wbk_1h_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wbk_1h_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Wbk_b_Bar',Roce1, 0.0534)
- NetSounds.AddAnimSound(per,'Wbk_b_Bar',Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wbk_2w_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wbk_2w_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wbk_no_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wbk_no_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wbk_axe_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wbk_axe_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.6000)
- NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce8, 0.9000)
- #NetSounds.AddAnimSound(per,"Jog_1h_Bar",Roce7, 0.9200)
- NetSounds.AddAnimSound(per,"Jog_b_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_b_Bar",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Jog_b_Bar",Roce7, 0.6000)
- NetSounds.AddAnimSound(per,"Jog_b_Bar",Roce8, 0.9000)
- NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce8, 0.5000)
- NetSounds.AddAnimSound(per,"Jog_2w_Bar",Roce7, 0.8500)
- NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.6000)
- NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce8, 0.9000)
- #NetSounds.AddAnimSound(per,"Jog_2h_Bar",Roce7, 0.9100)
- NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce7, 0.6000)
- NetSounds.AddAnimSound(per,"Jog_no_Bar",Roce8, 0.9000)
- NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.2500)
- NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.5000)
- NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.7000)
- NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce7, 0.8700)
- #NetSounds.AddAnimSound(per,"Jog_axe_Bar",Roce8, 0.9000)
- NetSounds.AddAnimSound(per,"Wlk_1h_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_1h_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wlk_s_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_s_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wlk_b_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_b_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wlk_2w_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_2w_Bar",Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Wlk_2h_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_2h_Bar",Roce3, 0.5000)
- NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce4, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce5, 0.3000)
- NetSounds.AddAnimSound(per,"Wlk_no_Bar",Roce6, 0.6500)
- NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce1, 0.0534)
- NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce2, 0.3000)
- #NetSounds.AddAnimSound(per,"Wlk_axe_Bar",Roce1, 0.6500)
- NetSounds.AddAnimSound(per,"Bar_jogb_b",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Bar_jogb_b",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce7, 0.5500)
- NetSounds.AddAnimSound(per,"Bar_jogb_2w",Roce8, 0.7500)
-
- NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce8, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce7, 0.5500)
- NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce8, 0.7500)
-
-
- #NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce7, 0.6000)
- #NetSounds.AddAnimSound(per,"Bar_jogb_no",Roce8, 0.9000)
- NetSounds.AddAnimSound(per,"Bar_jogb_axe",Roce7, 0.0534)
- NetSounds.AddAnimSound(per,"Bar_jogb_axe",Roce8, 0.5000)
- NetSounds.AddAnimSound(per,'Snk_b_Bar',Roce1, 0.0540)
- NetSounds.AddAnimSound(per,'Snk_b_Bar',Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Snk_1h_Bar',Roce1, 0.0540)
- NetSounds.AddAnimSound(per,'Snk_1h_Bar',Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Snk_2w_Bar',Roce1, 0.0540)
- NetSounds.AddAnimSound(per,'Snk_2w_Bar',Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Snk_axe_Bar',Roce1, 0.0540)
- NetSounds.AddAnimSound(per,'Snk_axe_Bar',Roce2, 0.5000)
-
- NetSounds.AddAnimSound(per,"FallHigh_Bar",Caida1, 0.1000)
- NetSounds.AddAnimSound(per,"FallHigh_Bar",Caida2, 0.1700)
- NetSounds.AddAnimSound(per,"FallHigh_Bar",EsfuerzoCorto4Barb, 0.2000)
- NetSounds.AddAnimSound(per,"FallHigh_Bar",Roce1, 0.1800)
- NetSounds.AddAnimSound(per,"FallLow_Bar",Caida3, 0.1180)
- NetSounds.AddAnimSound(per,"FallLow_Bar",Caida4, 0.1300)
- NetSounds.AddAnimSound(per,"FallLow_Bar",EsfuerzoEsquiva1, 0.1280)
- NetSounds.AddAnimSound(per,"FallLow_Bar",Roce1, 0.1250)
- NetSounds.AddAnimSound(per,"FallMed_Bar",Caida3, 0.1180)
- NetSounds.AddAnimSound(per,"FallMed_Bar",Caida4, 0.1300)
- NetSounds.AddAnimSound(per,"FallMed_Bar",EsfuerzoCorto4Barb, 0.1280)
- NetSounds.AddAnimSound(per,"FallMed_Bar",Roce1, 0.1250)
-
-
- NetSounds.AddAnimSound(per,"Dth_Fll2_Bar", MuerteSaltoVacioBar2, 0.1900)
- NetSounds.AddAnimSound(per,"Dth_Fll2_Bar", Caida3, 0.1100)
-
- NetSounds.AddAnimSound(per,"Dth_Fll_Bar", MuerteSaltoVacioBar1, 0.1000)
-
- NetSounds.AddAnimSound(per,'Bar_attack_f_s',Roce1, 0.9000)
- NetSounds.AddAnimSound(per,'Bar_attack_f_s',EsfuerzoSubir, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_attack_b_s',EsfuerzoSubir, 0.3800)
- NetSounds.AddAnimSound(per,'Bar_attack_b_s',Roce2, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_attack_r_s',Roce1, 0.9000)
- NetSounds.AddAnimSound(per,'Bar_attack_r_s',EsfuerzoSubir, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_attack_l_s',EsfuerzoSubir, 0.3800)
- NetSounds.AddAnimSound(per,'Bar_attack_l_s',Roce2, 0.3600)
-
-
- NetSounds.AddAnimSound(per,'Bar_attack_b_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_b_axe', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_b_axe', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_b_axe', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_b_axe', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_f_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_f_axe', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_f_axe', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_f_axe', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_f_axe', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_l_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_l_axe', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_l_axe', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_l_axe', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_l_axe', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_r_axe', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_r_axe', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_r_axe', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_r_axe', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_r_axe', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_b_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_b_2w', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_b_2w', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_b_2w', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_b_2w', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_f_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_f_2w', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_f_2w', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_f_2w', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_f_2w', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_l_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_l_2w', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_l_2w', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_l_2w', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_l_2w', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_r_2w', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_r_2w', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_r_2w', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_r_2w', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_r_2w', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_b', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_b', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_b', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_b', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_b', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_f', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_f', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_f', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_f', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_f', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_l', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_l', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_l', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_l', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_l', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,'Bar_attack_r', Roce7, 0.0534)
- NetSounds.AddAnimSound(per,'Bar_attack_r', Roce8, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_attack_r', Roce7, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_attack_r', Roce8, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_attack_r', Roce7, 0.8500)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_r",EsfuerzoEsquiva2, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_r",EsfuerzoCorto2Barb, 0.4300)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_r",SesgadoCortoGrave, 0.4300)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_l",EsfuerzoEsquiva2, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_l",EsfuerzoCorto3Barb, 0.4960)
- NetSounds.AddAnimSound(per,"Bar_g2h_d_l",SesgadoCorto, 0.4960)
- NetSounds.AddAnimSound(per,'Bar_g_d_r_axe', EsfuerzoEsquiva2, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g_d_r_axe', SesgadoLargoGrave, 0.2230)
- NetSounds.AddAnimSound(per,'Bar_g_d_r_axe', EsfuerzoGolpeAtrasBarb, 0.2200)
- NetSounds.AddAnimSound(per,'Bar_g_d_l_axe', EsfuerzoEsquiva2, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g_d_l_axe', SesgadoLargo, 0.4800)
- NetSounds.AddAnimSound(per,'Bar_g_d_l_axe', EsfuerzoGolpeAtrasBarb, 0.4640)
-
-
- NetSounds.AddAnimSound(per,'Bar_d_b_2w', EsfuerzoEsquiva1, 0.2800)
-
- NetSounds.AddAnimSound(per,'Bar_parry_2w', EsfuerzoSubir, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_parry_2w', Roce1, 0.5000)
-
- NetSounds.AddAnimSound(per,'Bar_parry_axe', EsfuerzoSubir2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_parry_axe', Roce1, 0.5000)
-
-
- NetSounds.AddAnimSound(per,'Bar_df_01', EsfuerzoEsquiva1, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_df_01', Roce1, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_02', EsfuerzoEsquiva2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_02', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_s_broken', EsfuerzoEsquiva1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_s_broken', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_01_axe', EsfuerzoEsquiva2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_01_axe', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_02_axe', EsfuerzoEsquiva2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_02_axe', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_01_2w', EsfuerzoEsquiva1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_01_2w', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_df_02_2w', EsfuerzoEsquiva2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_df_02_2w', Roce1, 0.5000)
-
- NetSounds.AddAnimSound(per,"Bar_hurt_f_big", HeridaBarb1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_lite", HeridaBarb2, 0.4615)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_head", HeridaBarb2, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_breast", HeridaBarb2, 0.3889)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_back", HeridaBarb1, 0.4211)
- NetSounds.AddAnimSound(per,"Bar_hurt_back", HeridaBarb1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_r_arm", HeridaBarb1, 0.2100)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_l_arm", HeridaBarb2, 0.2100)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_r_leg", HeridaBarb2, 0.4706)
- NetSounds.AddAnimSound(per,"Bar_hurt_f_l_leg", HeridaBarb1, 0.4375)
- NetSounds.AddAnimSound(per,"Bar_hurt_jog", HeridaBarb1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_hurt_head", HeridaBarb1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_hurt_breast", HeridaBarb2, 0.3889)
- NetSounds.AddAnimSound(per,"Bar_hurt_r_arm", HeridaBarb2, 0.4706)
- NetSounds.AddAnimSound(per,"Bar_hurt_l_arm", HeridaBarb1, 0.5333)
- NetSounds.AddAnimSound(per,"Bar_hurt_r_leg", HeridaBarb1, 0.4706)
- NetSounds.AddAnimSound(per,"Bar_hurt_l_leg", HeridaBarb2, 0.4375)
-
- NetSounds.AddAnimSound(per,'Bar_attack_chg_r_l', Enfundar, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_attack_chg_r_l', Roce2, 0.5300)
- NetSounds.AddAnimSound(per,'Bar_attack_chg_r', Enfundar, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_attack_chg_r', Roce1, 0.5300)
- NetSounds.AddAnimSound(per,'Bar_attack_chg_l', CambiarEscudo, 0.500)
- NetSounds.AddAnimSound(per,'Bar_attack_chg_l', Roce2, 0.5300)
-
- NetSounds.AddAnimSound(per,'Bar_fire0', Roce2, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_fire1', Roce2, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_fire2', Roce2, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_fire3', Roce2, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_fire_g', Roce1, 0.1500)
-
- NetSounds.AddAnimSound(per,'Bar_tke_r_key04', CogerLlave, 0.2727)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key05', CogerLlave, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key00', CogerEspada, 0.3652)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key00', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key01', CogerEspada, 0.3652)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key01', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key02', CogerEspada, 0.3846)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key02', Roce1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key03', CogerEspada, 0.4231)
- NetSounds.AddAnimSound(per,'Bar_tke_r_key03', Roce1, 0.4231)
- NetSounds.AddAnimSound(per,'Bar_tke_r_00', CogerArma, 0.9952)
- NetSounds.AddAnimSound(per,'Bar_tke_r_01', CogerArma, 0.3103)
- NetSounds.AddAnimSound(per,'Bar_tke_r_01', Roce1, 0.3400)
- NetSounds.AddAnimSound(per,'Bar_tke_r_02', CogerArma, 0.2759)
- NetSounds.AddAnimSound(per,'Bar_tke_r_02', Roce2, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_03', CogerArma, 0.2754)
- NetSounds.AddAnimSound(per,'Bar_tke_r_03', Roce2, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_04', CogerArma, 0.2727)
- NetSounds.AddAnimSound(per,'Bar_tke_r_04', Roce2, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_tke_r_05', CogerArma, 0.2654)
- NetSounds.AddAnimSound(per,'Bar_tke_r_05', Roce1, 0.3000)
-
-
- NetSounds.AddAnimSound(per,"Bar_dth_n00", MuerteBarb1, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.2000)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.4000)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Roce2, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n00", Caida1, 0.7000)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", MuerteBarb2, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce2, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce2, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Roce1, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n01", Caida1, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", MuerteBarb3, 0.1200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce2, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce1, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Roce2, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", MuerteBarb1, 0.1200)
- NetSounds.AddAnimSound(per,"Bar_dth_n02", Caida1, 0.7000)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce1, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Roce2, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n03", Caida1, 0.6550)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", MuerteBarb1, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce1, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Roce2, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n04", Caida1, 0.7600)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", MuerteBarb3, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce2, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce1, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Roce2, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n05", Caida1, 0.7700)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", MuerteBarb2, 0.1200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.2200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.3200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.5200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce1, 0.4200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce2, 0.6200)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Roce1, 0.7500)
- NetSounds.AddAnimSound(per,"Bar_dth_n06", Caida1, 0.6900)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", DesangreBarb2, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Roce1, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", Caida1, 0.7800)
- NetSounds.AddAnimSound(per,"Bar_dth_c1", DesangreBarb1, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", DesangreBarb2, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", DesangreBarb1, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Roce1, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Caida1, 0.7720)
- NetSounds.AddAnimSound(per,"Bar_dth_c2", Caida2, 0.8720)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", DesangreBarb1, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", DesangreBarb2, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Roce1, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c3", Caida1, 0.7220)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", DesangreBarb1, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", DesangreBarb2, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Caida1, 0.7000)
- NetSounds.AddAnimSound(per,"Bar_dth_c4", Caida2, 0.8720)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", DesangreBarb1, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", DesangreBarb2, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Roce1, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Caida1, 0.7720)
- NetSounds.AddAnimSound(per,"Bar_dth_c5", Caida2, 0.5500)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", DesangreBarb1, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", DesangreBarb2, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce2, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Roce1, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c6", Caida1, 0.7700)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", DesangreBarb1, 0.1250)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", DesangreBarb2, 0.2500)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce1, 0.2250)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce2, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce1, 0.3800)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce2, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce1, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce2, 0.6000)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce1, 0.6800)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Roce2, 0.7200)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Caida1, 0.6300)
- NetSounds.AddAnimSound(per,"Bar_dth_c7", Caida2, 0.6900)
- NetSounds.AddAnimSound(per,"Bar_dth0", MuerteBarb2, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth0", Caida1, 0.5710)
- NetSounds.AddAnimSound(per,"Bar_dth0", Caida2, 0.7700)
- NetSounds.AddAnimSound(per,"Bar_dth0", MuerteBarb1, 0.1100)
- NetSounds.AddAnimSound(per,"Bar_dth0", Roce1, 0.3000)
- NetSounds.AddAnimSound(per,"Bar_dth0", Roce1, 0.4500)
- NetSounds.AddAnimSound(per,"Bar_dth0", Roce1, 0.6800)
-
- NetSounds.AddAnimSound(per,"Bar_dth_burn", MuerteQuemandoBar1, 0.1100)
-
- NetSounds.AddAnimSound(per,"Bar_dth_rockfront", MuerteAplastamientoBarb1, 0.1000)
- NetSounds.AddAnimSound(per,"Bar_dth_rockfront", HeridaBarb2, 0.1000)
-
- NetSounds.AddAnimSound(per,"Bar_dth_rock", MuerteAplastamientoBarb1, 0.1000)
- NetSounds.AddAnimSound(per,"Bar_dth_rock", HeridaBarb2, 0.1000)
-
- NetSounds.AddAnimSound(per,'Bar_g_08', EsfuerzoCorto2Barb, 0.3030)
- NetSounds.AddAnimSound(per,'Bar_g_08', Roce2, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_g_08', SesgadoCortoGrave, 0.4030)
- NetSounds.AddAnimSound(per,'Bar_g_01', EsfuerzoCorto6Barb, 0.3117)
- NetSounds.AddAnimSound(per,'Bar_g_01', Roce1, 0.3500)
- NetSounds.AddAnimSound(per,'Bar_g_01', SesgadoCorto, 0.3117)
- NetSounds.AddAnimSound(per,'Bar_g_02', EsfuerzoCorto5Barb, 0.3026)
- NetSounds.AddAnimSound(per,'Bar_g_02', Roce2, 0.3500)
- NetSounds.AddAnimSound(per,'Bar_g_02', SesgadoCortoAgudo, 0.3026)
- NetSounds.AddAnimSound(per,'Bar_g_06', EsfuerzoCorto3Barb, 0.4342)
- NetSounds.AddAnimSound(per,'Bar_g_06', Roce2, 0.4342)
- NetSounds.AddAnimSound(per,'Bar_g_06', SesgadoCorto, 0.4342)
- NetSounds.AddAnimSound(per,'Bar_g_05', EsfuerzoCorto2Barb, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_05', Roce1, 0.5300)
- NetSounds.AddAnimSound(per,'Bar_g_05', SesgadoCortoGrave, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_07', EsfuerzoCorto4Barb, 0.3291)
- NetSounds.AddAnimSound(per,'Bar_g_07', Roce1, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_g_07', SesgadoCortoAgudo, 0.3291)
- NetSounds.AddAnimSound(per,'Bar_g_09', EsfuerzoCorto6Barb, 0.4030)
- NetSounds.AddAnimSound(per,'Bar_g_09', Roce1, 0.4400)
- NetSounds.AddAnimSound(per,'Bar_g_09', SesgadoCorto, 0.4030)
- NetSounds.AddAnimSound(per,'Bar_g_11', EsfuerzoGolpeFrontalBarb, 0.4685)
- NetSounds.AddAnimSound(per,'Bar_g_11', Roce1, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_11', SesgadoLargo, 0.4685)
- NetSounds.AddAnimSound(per,'Bar_g_12', Roce2, 0.4351)
- NetSounds.AddAnimSound(per,'Bar_g_12', SesgadoLargo, 0.4351)
- NetSounds.AddAnimSound(per,'Bar_g_12', EsfuerzoCorto4Barb, 0.4351)
- NetSounds.AddAnimSound(per,'Bar_g_13', EsfuerzoGolpeFrontalBarb, 0.1053)
- NetSounds.AddAnimSound(per,'Bar_g_13', Roce2, 0.3500)
- NetSounds.AddAnimSound(per,'Bar_g_13', SesgadoLargoAgudo, 0.3053)
- NetSounds.AddAnimSound(per,'Bar_g_18', EsfuerzoCorto6Barb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_18', Roce2, 0.4620)
- NetSounds.AddAnimSound(per,'Bar_g_18', SesgadoLargoGrave, 0.4224)
- NetSounds.AddAnimSound(per,'Bar_g_14', EsfuerzoBarbMediano, 0.4298)
- NetSounds.AddAnimSound(per,'Bar_g_14', Roce1, 0.4600)
- NetSounds.AddAnimSound(per,'Bar_g_14', SesgadoLargoGrave, 0.4298)
- NetSounds.AddAnimSound(per,'Bar_g_16', EsfuerzoGolpeLateralBarb, 0.2455)
- NetSounds.AddAnimSound(per,'Bar_g_16', Roce1, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g_16', SesgadoLargoAgudo, 0.5455)
- NetSounds.AddAnimSound(per,'Bar_g_17', EsfuerzoGolpeCabezaBarb, 0.2427)
- NetSounds.AddAnimSound(per,'Bar_g_17', Roce2, 0.4900)
- NetSounds.AddAnimSound(per,'Bar_g_17', SesgadoLargoAgudo, 0.4427)
- NetSounds.AddAnimSound(per,'Bar_g_15', EsfuerzoCorto4Barb, 0.5045)
- NetSounds.AddAnimSound(per,'Bar_g_15', Roce2, 0.5500)
- NetSounds.AddAnimSound(per,'Bar_g_15', SesgadoLargo, 0.5045)
- NetSounds.AddAnimSound(per,'Bar_g_21', EsfuerzoGolpeCabezaBarb, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_21', Roce2, 0.4600)
- NetSounds.AddAnimSound(per,'Bar_g_21', SesgadoLargoGrave, 0.5410)
- NetSounds.AddAnimSound(per,'Bar_g_22', EsfuerzoGolpeAtrasBarb, 0.4698)
- NetSounds.AddAnimSound(per,'Bar_g_22', SesgadoLargo, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_22', Roce2, 0.4698)
- NetSounds.AddAnimSound(per,'Bar_g_23', EsfuerzoGolpeArribaBarb, 0.4800)
- NetSounds.AddAnimSound(per,'Bar_g_23', Roce1, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_23', SesgadoLargoAgudo, 0.5220)
- NetSounds.AddAnimSound(per,'Bar_g_26', EsfuerzoGolpeCabezaBarb, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_26', Roce2, 2000)
- NetSounds.AddAnimSound(per,'Bar_g_26', SesgadoLargoGrave, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_26', EsfuerzoEsquiva1, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_27', EsfuerzoGolpeArribaBarb, 0.5500)
- NetSounds.AddAnimSound(per,'Bar_g_27', SesgadoLargoAgudo, 0.6210)
- NetSounds.AddAnimSound(per,'Bar_g_27', SesgadoLargoGrave, 0.8100)
- NetSounds.AddAnimSound(per,'Bar_g_31', EsfuerzoGolpeAtrasBarb, 0.2950)
- NetSounds.AddAnimSound(per,'Bar_g_31', SesgadoLargo, 0.2950)
- NetSounds.AddAnimSound(per,'Bar_g_31', SesgadoCorto, 0.4480)
- NetSounds.AddAnimSound(per,'Bar_g_31', Roce2, 0.2950)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', SesgadoCorto, 0.2900)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', SesgadoCortoAgudo, 0.4750)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', SesgadoCorto, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', EsfuerzoCorto2Barb, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', EsfuerzoCorto2Barb, 0.2800)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', EsfuerzoCorto3Barb, 0.4750)
- NetSounds.AddAnimSound(per,'Bar_g_06lowkata_new', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoCortoGrave, 0.1430)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoCortoAgudo, 0.3160)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto5Barb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto1Barb, 0.5470)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoLargo, 0.5600)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', EsfuerzoCorto2Barb, 0.7270)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_7', SesgadoLargoGrave, 0.7270)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_2', EsfuerzoCorto2Barb, 0.1700)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoLargoAgudo, 0.1950)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoCorto, 0.3150)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_2', SesgadoLargoGrave, 0.5290)
- NetSounds.AddAnimSound(per,'Bar_g2h_21_2', EsfuerzoGolpeAtrasBarb, 0.5290)
- NetSounds.AddAnimSound(per,'Bar_g2h_02kata', EsfuerzoCorto5Barb, 0.1540)
- NetSounds.AddAnimSound(per,'Bar_g2h_02kata', EsfuerzoGolpeCabezaBarb, 0.3100)
- NetSounds.AddAnimSound(per,'Bar_g2h_02kata', SesgadoLargoGrave, 0.3300)
- NetSounds.AddAnimSound(per,'Bar_g2h_08', SesgadoLargo, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_08', EsfuerzoGolpeAtrasBarb, 0.2200)
- NetSounds.AddAnimSound(per,'Bar_g2h_08', Roce1, 0.2200)
- NetSounds.AddAnimSound(per,'Bar_g2h_28', SesgadoCortoGrave, 0.4500)
- NetSounds.AddAnimSound(per,'Bar_g2h_28', EsfuerzoCorto1Barb, 0.3500)
- NetSounds.AddAnimSound(per,'Bar_g2h_28', Roce1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', SesgadoCortoAgudo, 0.3020)
- NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', EsfuerzoCorto3Barb, 0.2300)
- NetSounds.AddAnimSound(per,'Bar_g2h_s8kata', Roce1, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g2h_s8', EsfuerzoGolpeLateralBarb, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g2h_s8', SesgadoLargoGrave, 0.3920)
- NetSounds.AddAnimSound(per,'Bar_g2h_12', SesgadoLargoAgudo, 0.2370)
- NetSounds.AddAnimSound(per,'Bar_g2h_12', SesgadoCorto, 0.5100)
- NetSounds.AddAnimSound(per,'Bar_g2h_12', EsfuerzoCorto2Barb, 0.2300)
- NetSounds.AddAnimSound(per,'Bar_g2h_12', Roce2, 0.5300)
- NetSounds.AddAnimSound(per,'Bar_g2h_02', SesgadoLargo, 0.2720)
- NetSounds.AddAnimSound(per,'Bar_g2h_02', EsfuerzoGolpeArribaBarb, 0.1900)
- NetSounds.AddAnimSound(per,'Bar_g2h_02', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6', EsfuerzoGolpeFrontalBarb, 0.3100)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6', SesgadoLargo, 0.4100)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6', SesgadoCorto, 0.7190)
- NetSounds.AddAnimSound(per,'Bar_g2h_11', SesgadoLargoGrave, 0.2960)
- NetSounds.AddAnimSound(per,'Bar_g2h_11', EsfuerzoCorto1Barb, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g2h_11', Roce1, 0.3200)
- NetSounds.AddAnimSound(per,'Bar_g2h_01', SesgadoLargoGrave, 0.2720)
- NetSounds.AddAnimSound(per,'Bar_g2h_01', EsfuerzoCorto2Barb, 0.2720)
- NetSounds.AddAnimSound(per,'Bar_g2h_01', Roce2, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_13', SesgadoLargoGrave, 0.3150)
- NetSounds.AddAnimSound(per,'Bar_g2h_13', SesgadoLargo, 0.6100)
- NetSounds.AddAnimSound(per,'Bar_g2h_13', EsfuerzoGolpeAtrasBarb, 0.2210)
- NetSounds.AddAnimSound(per,'Bar_g2h_13', Roce1, 0.6300)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', SesgadoCortoAgudo, 0.1970)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', SesgadoLargo, 0.4900)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', EsfuerzoCorto1Barb, 0.1900)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6kata', EsfuerzoGolpeFrontalBarb, 0.4850)
- NetSounds.AddAnimSound(per,'Bar_g2h_s7', EsfuerzoCorto2Barb, 0.4850)
- NetSounds.AddAnimSound(per,'Bar_g2h_s7', SesgadoLargoGrave, 0.4970)
- NetSounds.AddAnimSound(per,'Bar_g2h_12low', SesgadoLargoGrave, 0.4300)
- NetSounds.AddAnimSound(per,'Bar_g2h_12low', EsfuerzoBarbMediano, 0.2970)
- NetSounds.AddAnimSound(per,'Bar_g2h_12low', Roce1, 0.4600)
- NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargoGrave, 0.1750)
- NetSounds.AddAnimSound(per,'Bar_g2h_02low', EsfuerzoGolpeFrontalBarb, 0.1750)
- NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargoGrave, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_02low', SesgadoLargo, 0.5500)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6low', EsfuerzoGolpeCabezaBarb, 0.3500)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6low', SesgadoLargoGrave, 0.3220)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6low', Roce1, 0.6500)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6low', Roce2, 0.1800)
- NetSounds.AddAnimSound(per,'Bar_g2h_b29', EsfuerzoCorto2Barb, 0.2300)
- NetSounds.AddAnimSound(per,'Bar_g2h_b29', SesgadoCortoGrave, 0.3700)
- NetSounds.AddAnimSound(per,'Bar_g2h_b29', Roce1, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g2h_17', EsfuerzoCorto5Barb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_17', SesgadoLargoGrave, 0.3160)
- NetSounds.AddAnimSound(per,'Bar_g2h_17', Roce2, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', SesgadoLargoGrave, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', SesgadoCortoGrave, 0.6300)
- NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', EsfuerzoGolpeFrontalBarb, 0.1880)
- NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', EsfuerzoCorto4Barb, 0.6300)
- NetSounds.AddAnimSound(per,'Bar_g2h_26_b6', Roce2, 0.6800)
- NetSounds.AddAnimSound(per,'Bar_g2h_earthpow', EsfuerzoGolpeLateralBarb, 0.3560)
- NetSounds.AddAnimSound(per,'Bar_g2h_earthpow', SesgadoLargoGrave, 0.6400)
- NetSounds.AddAnimSound(per,'Bar_g2h_back', EsfuerzoGolpeLateralBarb, 0.1270)
- NetSounds.AddAnimSound(per,'Bar_g2h_back', SesgadoLargoGrave, 0.2650)
- NetSounds.AddAnimSound(per,'Bar_g2h_19', EsfuerzoCortoBarb, 0.2700)
- NetSounds.AddAnimSound(per,'Bar_g2h_19', SesgadoCorto, 0.2700)
- NetSounds.AddAnimSound(per,'Bar_g2h_19', Roce1, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26', EsfuerzoGolpeFrontalBarb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26', SesgadoCorto, 0.3760)
- NetSounds.AddAnimSound(per,'Bar_g2h_26', Roce1, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g2h_31_2', EsfuerzoGolpeLateralBarb, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g2h_31_2', SesgadoCorto, 0.1900)
- NetSounds.AddAnimSound(per,'Bar_g2h_31_2', Roce1, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6lowkata', EsfuerzoGolpeLateralBarb, 0.4360)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6lowkata', SesgadoCorto, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6lowkata', SesgadoLargoGrave, 0.4500)
- NetSounds.AddAnimSound(per,'Bar_g2h_b6lowkata', Roce1, 0.6500)
- NetSounds.AddAnimSound(per,'Bar_g2h_07', EsfuerzoCorto3Barb, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_g2h_07', SesgadoLargoGrave, 0.3700)
- NetSounds.AddAnimSound(per,'Bar_g2h_07', Roce1, 0.6500)
- NetSounds.AddAnimSound(per,'Bar_g2h_07', Roce2, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', SesgadoCorto, 0.1180)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', SesgadoCortoAgudo, 0.3700)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', EsfuerzoCorto2Barb, 0.3400)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', EsfuerzoCorto3Barb, 0.6000)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', SesgadoCortoGrave, 0.6200)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', Roce1, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_g2h_22kata_6', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', SesgadoCorto, 0.1180)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', SesgadoLargoAgudo, 0.3750)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', EsfuerzoGolpeAtrasBarb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', SesgadoCortoGrave, 0.6170)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', Roce1, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low_b6', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low', EsfuerzoGolpeAtrasBarb, 0.2800)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low', SesgadoLargoGrave, 0.3300)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low', Roce1, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_g2h_26low', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g2h_s1', EsfuerzoEsquiva1, 0.1370)
- NetSounds.AddAnimSound(per,'Bar_g2h_s1', EsfuerzoCorto2Barb, 0.3800)
- NetSounds.AddAnimSound(per,'Bar_g2h_s1', SesgadoLargoGrave, 0.3910)
- NetSounds.AddAnimSound(per,'Bar_g2h_s1', Roce1, 0.8000)
- NetSounds.AddAnimSound(per,'Bar_g2h_s1', Roce2, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g2h_b7', EsfuerzoEsquiva1, 0.1720)
- NetSounds.AddAnimSound(per,'Bar_g2h_b7', EsfuerzoCorto2Barb, 0.3120)
- NetSounds.AddAnimSound(per,'Bar_g2h_b7', SesgadoLargoGrave, 0.3200)
- NetSounds.AddAnimSound(per,'Bar_g2h_b7', Roce1, 0.2200)
- NetSounds.AddAnimSound(per,'Bar_g2h_b7', Roce2, 0.8000)
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- NetSounds.AddAnimSound(per,'Bar_g_axe33', SesgadoLargoGrave, 0.1670)
- NetSounds.AddAnimSound(per,'Bar_g_axe33', SesgadoLargo, 0.3440)
- NetSounds.AddAnimSound(per,'Bar_g_axe33', EsfuerzoCorto1Barb, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_axe33', EsfuerzoCorto5Barb, 0.3440)
- NetSounds.AddAnimSound(per,'Bar_g_axe33', Roce1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_axe08', SesgadoCortoGrave, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_g_axe08', EsfuerzoCorto4Barb, 0.1190)
- NetSounds.AddAnimSound(per,'Bar_g_axe08', Roce1, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe18', SesgadoLargoGrave, 0.3480)
- NetSounds.AddAnimSound(per,'Bar_g_axe18', SesgadoCortoGrave, 0.5200)
- NetSounds.AddAnimSound(per,'Bar_g_axe18', EsfuerzoCorto4Barb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe18', Roce1, 0.5500)
- NetSounds.AddAnimSound(per,'Bar_g_axe28', SesgadoCortoGrave, 0.3730)
- NetSounds.AddAnimSound(per,'Bar_g_axe28', EsfuerzoGolpeArribaBarb, 0.1510)
- NetSounds.AddAnimSound(per,'Bar_g_axe28', Roce1, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_axe01', SesgadoLargoGrave, 0.2650)
- NetSounds.AddAnimSound(per,'Bar_g_axe01', EsfuerzoBarbMediano, 0.2550)
- NetSounds.AddAnimSound(per,'Bar_g_axe02', SesgadoLargo, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_g_axe02', EsfuerzoCortoBarb, 0.2450)
- NetSounds.AddAnimSound(per,'Bar_g_axe12', SesgadoLargo, 0.3050)
- NetSounds.AddAnimSound(per,'Bar_g_axe12', EsfuerzoCorto3Barb, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_g_axe12', Roce2, 0.3300)
- NetSounds.AddAnimSound(per,'Bar_g_axe13', SesgadoLargoGrave, 0.3310)
- NetSounds.AddAnimSound(per,'Bar_g_axe13', EsfuerzoGolpeArribaBarb, 0.1100)
- NetSounds.AddAnimSound(per,'Bar_g_axe13', Roce2, 0.3600)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoCortoGrave, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoLargo, 0.2700)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', SesgadoLargoGrave, 0.4700)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto2Barb, 0.1200)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto3Barb, 0.2600)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', EsfuerzoCorto1Barb, 0.4600)
- NetSounds.AddAnimSound(per,'Bar_g_axe32', Roce2, 0.5000)
- NetSounds.AddAnimSound(per,'Bar_g_axe21', SesgadoLargo, 0.3400)
- NetSounds.AddAnimSound(per,'Bar_g_axe21', Roce2, 0.3900)
- NetSounds.AddAnimSound(per,'Bar_g_axe21', EsfuerzoGolpeFrontalBarb, 0.3900)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoLargoGrave, 0.1150)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoLargoGrave, 0.4370)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', SesgadoCortoGrave, 0.2700)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', EsfuerzoCorto5Barb, 0.1100)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', EsfuerzoBarbMediano, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_axe34', Roce2, 0.4800)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', SesgadoLargoGrave, 0.2870)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', EsfuerzoGolpeArribaBarb, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', Roce1, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', SesgadoLargoGrave, 0.2870)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', EsfuerzoGolpeArribaBarb, 0.2500)
- NetSounds.AddAnimSound(per,'Bar_g_axe111', Roce1, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe211', SesgadoLargoGrave, 0.3890)
- NetSounds.AddAnimSound(per,'Bar_g_axe211', EsfuerzoCorto5Barb, 0.3800)
- NetSounds.AddAnimSound(per,'Bar_g_axe211', Roce1, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoCortoAgudo, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoLargoGrave, 0.4240)
- NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', SesgadoCortoGrave, 0.6600)
- NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', EsfuerzoCortoBarb, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_g_axe_2katab6low', Roce2, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoLargo, 0.1150)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoCortoGrave, 0.2700)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', SesgadoLargoGrave, 0.6800)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoCorto1Barb, 0.1100)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoCorto4Barb, 0.2600)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', EsfuerzoGolpeLateralBarb, 0.6020)
- NetSounds.AddAnimSound(per,'Bar_g_axe31', Roce1, 0.7100)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoLargoGrave, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoCortoGrave, 0.2810)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', SesgadoLargoGrave, 0.4810)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoCorto4Barb, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoCorto3Barb, 0.2800)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', EsfuerzoBarbMediano, 0.4300)
- NetSounds.AddAnimSound(per,'Bar_g_axe_26kata', Roce1, 0.5200)
- NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', SesgadoCortoGrave, 0.1000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', EsfuerzoCorto2Barb, 0.4070)
- NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', SesgadoLargo, 0.6670)
- NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', EsfuerzoCorto4Barb, 0.6670)
- NetSounds.AddAnimSound(per,'Bar_g_axe_3s2', Roce3, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargo, 0.1470)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoCortoGrave, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoCortoAgudo, 0.4400)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargoGrave, 0.5400)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', SesgadoLargo, 0.6650)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', EsfuerzoCortoBarb, 0.1460)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', EsfuerzoCorto2Barb, 0.6600)
- NetSounds.AddAnimSound(per,'Bar_g_axe30', Roce1, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoCortoAgudo, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoCortoGrave, 0.3200)
- NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', SesgadoLargoGrave, 0.4200)
- NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', EsfuerzoGolpeArribaBarb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_32kata_b2', Roce1, 0.4600)
- NetSounds.AddAnimSound(per,'Bar_g_axe08strong', SesgadoLargoGrave, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_axe08strong', EsfuerzoGolpeCabezaBarb, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_g_axe08strong', Roce1, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g_axe08strong', Roce2, 0.3000)
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- NetSounds.AddAnimSound(per,'Bar_g_axe_b2kata', SesgadoLargoGrave, 0.4000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_b2kata', EsfuerzoGolpeCabezaBarb, 0.2000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_b2kata', Roce1, 0.7000)
- NetSounds.AddAnimSound(per,'Bar_g_axe_b2kata', Roce2, 0.3000)
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- NetSounds.AddAnimSound(per,"Bar_g_magic",Roce8, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_g_magic",EsfuerzoGolpeLateralBarb, 0.3620)
- NetSounds.AddAnimSound(per,"Bar_g_magic2",Roce8, 0.5000)
- NetSounds.AddAnimSound(per,"Bar_g_magic2",EsfuerzoGolpeLateralBarb, 0.1700)
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- NetSounds.AddAnimSound(per,"Bar_g_back",SesgadoCortoGrave, 0.1290)
- NetSounds.AddAnimSound(per,"Bar_g_back",EsfuerzoCorto4Barb, 0.3300)
- NetSounds.AddAnimSound(per,"Bar_g_back",EsfuerzoCorto4Barb, 0.3480)
- NetSounds.AddAnimSound(per,"Bar_g_back",Roce1, 0.2000)
- NetSounds.AddAnimSound(per,"Bar_g_back",Roce2, 0.8000)
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- NetSounds.AddAnimSound(per,"Bar_g_punch1",EsfuerzoCorto2Barb,0.4130)
- NetSounds.AddAnimSound(per,"Bar_g_punch4",EsfuerzoCorto3Barb,0.2999)
- NetSounds.AddAnimSound(per,"Bar_g_punch2",EsfuerzoCorto4Barb,0.3480)
- NetSounds.AddAnimSound(per,"Bar_g_punch3",EsfuerzoCorto1Barb,0.3500)
- NetSounds.AddAnimSound(per,'Bar_g_draw_run', Enfundar, 0.1100)
- NetSounds.AddAnimSound(per,'Bar_g_draw_run', EsfuerzoGolpeLateralBarb, 0.1300)
- NetSounds.AddAnimSound(per,'Bar_g_draw_run', SesgadoLargoAgudo, 0.3470)
- NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', Enfundar, 0.1100)
- NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', EsfuerzoCorto6Barb, 0.3000)
- NetSounds.AddAnimSound(per,'Bar_g_draw_rlx', SesgadoLargoGrave, 0.3280)
- NetSounds.AddAnimSound(per,'Bar_g_bad_1h', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_1h', SesgadoLentoBarb, 0.3100)
- NetSounds.AddAnimSound(per,'Bar_g_bad_no', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_spear2', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_spear2', SesgadoLentoBarb, 0.3270)
- NetSounds.AddAnimSound(per,'Bar_g_bad_sword', EsfuerzoTonto, 0.1500)
- NetSounds.AddAnimSound(per,'Bar_g_bad_sword', SesgadoLentoBarb, 0.4130)
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